Index

A B C D E F G H I K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages

R

r - Variable in class test.Particle
 
rand - Variable in class engine.neural.initializers.Glorot
 
rand - Variable in class engine.neural.initializers.Kaiming
 
rand - Variable in class engine.neural.initializers.RandomNormal
 
RandomNormal - Class in engine.neural.initializers
 
RandomNormal() - Constructor for class engine.neural.initializers.RandomNormal
 
RandomNormal(float, float) - Constructor for class engine.neural.initializers.RandomNormal
 
RandomUniform - Class in engine.neural.initializers
 
RandomUniform() - Constructor for class engine.neural.initializers.RandomUniform
 
RandomUniform(float) - Constructor for class engine.neural.initializers.RandomUniform
 
RandomUniform(float, float) - Constructor for class engine.neural.initializers.RandomUniform
 
Reconstructible - Interface in engine.neural
 
Reconstructor - Interface in engine.data
 
Rect - Class in engine.util
THIS CLASS IS JUST A CONTAINER WITH SOME HELPER FUNCTIONS
Rect() - Constructor for class engine.util.Rect
 
Rect(float, float) - Constructor for class engine.util.Rect
 
Rect(float, float, float, float) - Constructor for class engine.util.Rect
 
Rect(Point) - Constructor for class engine.util.Rect
 
Rect(Point, float, float) - Constructor for class engine.util.Rect
 
Rect(Point, Point) - Constructor for class engine.util.Rect
 
Rectangle - Class in engine.physics
 
Rectangle() - Constructor for class engine.physics.Rectangle
 
rectApp(float, float, float, float) - Static method in class engine.util.ToolKit
 
rectRectCollide(float, float, float, float, float, float, float, float) - Static method in class engine.util.ToolKit
 
rectRectCollideCoords(float, float, float, float, float, float, float, float, float, float) - Static method in class engine.util.ToolKit
Checks if two rectangles collide and returns the EXACT coordinates that the moving rectangle should be in
rectRectCollideNotExact(float, float, float, float, float, float, float, float) - Static method in class engine.util.ToolKit
 
Recurrent - Class in engine.neural.networks
 
Recurrent() - Constructor for class engine.neural.networks.Recurrent
 
ReLU - Class in engine.neural.activations
 
ReLU() - Constructor for class engine.neural.activations.ReLU
 
removeAll(T, ArrayList<T>) - Static method in class engine.util.ToolKit
 
reset(Entity) - Method in class engine.entity.Move
 
resetAnim() - Method in class engine.util.Animator
 
resetColor(PApplet, PImage, ArrayList<Integer>) - Static method in class engine.util.ToolKit
Takes in an image that has been recompiled and resets it back to its original colors
resetPoint() - Method in class engine.util.Point
 
resetX() - Method in class engine.util.Point
 
resetY() - Method in class engine.util.Point
 
RigidBody - Class in engine.physics
 
RigidBody() - Constructor for class engine.physics.RigidBody
 
RMSProp - Class in engine.neural.optimizers
 
RMSProp() - Constructor for class engine.neural.optimizers.RMSProp
 
RootMeanSquare - Class in engine.neural.costs
 
RootMeanSquare() - Constructor for class engine.neural.costs.RootMeanSquare
 
run() - Static method in class engine.app.Editor
 
run() - Static method in class engine.app.Paint
 
A B C D E F G H I K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages