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W
- w - Variable in class engine.entity.movement.Interaction
- w - Variable in class engine.entity.movement.ObjectAffected
- w - Variable in class engine.util.Rect
- WALK_EIGHT_DIR - Enum constant in enum class engine.entity.enums.Abilities
- Walk8d - Class in engine.entity.abilities
- Walk8d() - Constructor for class engine.entity.abilities.Walk8d
- Wall - Class in engine.entity.entities
- Wall(float, float, float, float) - Constructor for class engine.entity.entities.Wall
- Wall(Room, PImage, Move, Ability[], int[][], int[], boolean, boolean) - Constructor for class engine.entity.entities.Wall
- Wall(PImage, float, float, float, float) - Constructor for class engine.entity.entities.Wall
- Wall(PImage, float, float, float, float, float, float, int) - Constructor for class engine.entity.entities.Wall
- WALL - Enum constant in enum class engine.entity.enums.Triggers
- wander() - Method in class engine.entity.entities.NPC
- weights - Variable in class engine.neural.networks.Feedforward
- wid - Variable in class engine.neural.Matrix
- Window - Class in engine.graphics
- Window() - Constructor for class engine.graphics.Window
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